#ifndef DIAMOND_H
#define DIAMOND_H

#include"gameobject.h"

class Diamond : public GameObject
{
public:
    QRectF _Rect;


    //钻石类型
    enum DiamondType
    {
        DT_Blue,
        Dt_Red,

    };
    Diamond();
    Diamond(QPoint _pos,QPixmap _pixmap,int _type);

    int mDiamondType;
    ~Diamond();

};

#endif // DIAMOND_H
